AI Insights · Timothy · April 2022
Top 5 Ultracasual Games on Android in Poland - Q1 2022
A look into the performance of the top 5 ultracasual games on Android in Poland during Q1 2022, focusing on weekly downloads, revenue, and active users.
Throughout the first quarter of 2022, several ultracasual games on the Android platform in Poland showed notable trends in downloads, revenue, and active users. Here's a detailed look at the top 5 games:
Cut Grass from Beakbestow saw a significant decline in weekly downloads, starting at around 38K in early January and dropping steadily to approximately 7.3K by the end of March. Its weekly active users followed a similar downward trend, peaking at 64.7K in late January and decreasing to 24.1K by the quarter's end.
Sponge Art by CASUAL AZUR GAMES started strong with weekly downloads peaking at about 69.4K in the second week of January. However, this number saw a sharp decline, ending the quarter at roughly 4.7K. The game’s weekly active users also mirrored this trend, initially peaking at 88.1K and then gradually declining to around 36K. Revenue remained minimal with slight upticks in late January and late February.
Frozen Honey ASMR from CrazyLabs LTD, which launched in early February, experienced a rapid rise in weekly downloads, reaching about 67.4K in its third week post-launch. This was followed by a decline, with downloads settling at around 8.3K by the end of March. Active users saw a similar surge, peaking at 79.7K in late February before dropping to approximately 15.1K by the end of the quarter.
Fill The Fridge by Rollic Games, released in early February, showed a strong upward trend in weekly downloads, starting from 577 and climbing to 43.7K by mid-March, before settling at about 33.3K at the end of the quarter. Active users also increased significantly, peaking at around 81.1K in the final week of March. The game’s revenue saw a steady rise, reaching approximately $103 in early March before slightly declining.
Pop it Fidget Toys 3D Games by FALCON GAME had a fluctuating download pattern, starting at around 7.3K in late December and peaking at 15.3K in late January. By the end of March, downloads had decreased to approximately 9.1K. Active users followed a comparable trend, peaking at 23.8K in late January and ending the quarter at around 16K.
This data, provided by Sensor Tower, offers valuable insights into the performance of ultracasual games in Poland. For more detailed analytics and trends, visit Sensor Tower.